The most common questions about the app, sorted by topic.
Every completed task gives XP based on priority:
Levels range from 0 to 50. The XP threshold grows with each level (level 1 from 50 XP, level 10 from 2,750, level 50 from 63,750). Details on the reward path.
Diminishing daily yield: The first 8 tasks completed in a day count fully, the next 4 count half, after that 0. That caps the day at about 300 XP.
Maturity time: A task that is less than 15 minutes old when you check it off only counts half. Plan in the evening for tomorrow and you always get full points.
Both rules make mass check-offs (“Test 1 … Test 100”) worthless without punishing normal use. The home page warns you as soon as the reduced yield kicks in.
Important: if you uncheck or delete a task, its XP and coins disappear too. Everything is calculated live from your data.
The streak counts consecutive days with at least one completed task. If you have not done anything yet today, the streak keeps running until midnight, and only then does it break.
Streak Shield (potion) saves a day without tasks: the activation day counts as active for the streak, but not for the active-day coins.
Yes, a single missed day can be filled in with crystals. If your streak breaks, the app speaks up by itself the next day and offers the repair. If you are short on crystals, the way leads to the shop, where the repair waits for you at the top. It works once every 30 days and only for a gap of exactly one day.
Bought plants wait in your inventory first until you plant them. From the planting date they grow with active days (at least one completed task): Seedling (from 0) · Sprout (from 3) · Young Plant (from 7) · Full-Grown (from 14) · Prize Specimen (from 30).
If the streak breaks, nothing dies: the plant simply keeps growing on the next active day. Decor items do not grow, they stand finished in the garden right away.
Wilting: After 7 days without a single completed task, growing plants visually let their leaves droop. This is purely cosmetic, no loss of progress. The next completed task freshens them up instantly. Prize specimens and decor never wilt.
Potions are consumables: buy → into the inventory → activate. Only one potion at a time can be active. Effects apply to tasks you check off during the effect window, following the fair-play rules (so spam stays worthless even with a potion).
Every 10 levels we give you 7 days of MyFlow+, and at levels of 20 even MyFlow Premium. Your progress pays off twice.
Earn membership with coins: the shop has 3 and 7 day tickets for MyFlow+ and Premium to redeem.
Subscriptions renew automatically, monthly or yearly as you choose, until you cancel. You can cancel anytime on this page. New here? Try MyFlow+ free for 7 days, no payment details needed.
All signed-in users: your public profile: username, user ID, profile picture, level, achievements and your garden.
Stays private: email, coins & crystals, statistics, inventory as well as projects, tasks and notes, unless you explicitly share a project.
Both are in the settings. There you download a complete copy of your data and delete your account for good, along with everything attached to it. What we store and why is in the privacy policy.
Yes. In the settings, “Home screen” decides what appears on your home screen and “Notifications” decides what may knock there. Nothing is deleted, each thing stays reachable in its own place.
Every number and formula in detail is in the game rules.